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Compiled Mesh Object (CMO) is a simple runtime format that is supported by the Visual Studio content pipeline (VS 2012, VS 2013). This support provides the ability for Visual Studio to build a CMO from an Autodesk FBX, Collada DAE, or Wavefront OBJ file.

CMO is supported as a runtime format for DirectXTK's Model class.

Visual Studio Starter Kit
http://aka.ms/vs3dkitwin
ur:http://aka.ms/vs3dkitwin80

Visual Studio content pipeline
http://msdn.microsoft.com/en-us/library/hh315737.aspx

DirectX Tool Kit
http://go.microsoft.com/fwlink/?LinkId=248929

Meshconvert
http://go.microsoft.com/fwlink/?LinkID=324981

To aid in debugging, here is a simple console program for dumping out the content of a CMO in a human-readable form.
cmodump.cpp

Last edited Feb 17, 2015 at 7:57 PM by walbourn, version 6